It is just that this throttle trigger thing makes manual hover harder than it should be. The controls, navball, and movement of the craft do not match. When you go into docking mode up, and down flight controls invert, and left and right are backwards. 5 Im still working on getting my controller to work (driver issues). 8 Posted MaI have spent hours trying to get through the Docking Tutorial on Xbox 1, but the RCS controls have major issues. I don't fly craft with the keyboard anymore. Kerbal Space Program is a space flight simulation game developed and published by Squad. No, it is not a matter of support, that works pretty well actually. You can even maintain a hover with only half that trigger range by artificially limiting your TWR to 0,5 or less, but it goes without saying that this is less than ideal. What key is throttle < > Showing 1-1 of 1 comments.The triggers also do what they are supposed to do the left one works as it should, and the right one works perfectly past 50%. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Instead of inputs being on or off (like WASD with a keyboard) you have a full range of control, from minimal input to full rudder. And a 10 limited engine with 50 throttle will be 5 of max thrust. So a 50 limited engine with a 50 throttle will give you 25 of the max thrust. KSP supports analog sticks, so you can control your craft in a very delicate manner. Well, the way I understand it, if you set the engine limiter to 50, that turns the precision of the throttle (shift & ctrl) up. Cant say if that applies or not because there is not enough information. In career mode there are some conditions where you will have limited control of the craft and will not be able to throttle. id do that last because restarting generally fixes such issues. On the contrary, controllers work quite nicely. if that fails restart your pc, then check your controls. As such, it wouldn't do any better than the shift key, even if you did get it to work Ok it is a bug and I have the simple fix. Make sure the controller is ALWAYS plugged in before starting KSP because the game will simply think it's a new controller if you plug in after firing up the game. You'll have to redo your controller binds (all of them). Seeing as this game is not designed for a controller, I'm pritty sure it doesn't recognize a difference between holding the trigger full or only a little. You can try deleting the settings.cfg file and restarting the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |